Digimon Rules-No GMing or PPing
-To enter RP you must simply fall from portal in sky.
-No partners, only humans digivolving to digimon
-Digimon's name must end in -mon
-No staying digivolved for long periods of time or keeping Mode Change on after fight ended.
-No Digivoloution fusing.
-No Digivolving higher than first level
![]() ![]() |
» Mode Changes, A new power
PyroWarriorZ ![]() |
Posted: Dec 1 2007, 01:37 AM
|
||
![]() Pyro Admin ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Leader Posts: 1892 Joined: 28-November 07 Member No.: 1 Age: 22 Gender: Male Digimon: http://pyroz.ipbfree.com/index.php?showtopic=58 Picture: Draekomon Pokemon: http://pyroz.ipbfree.com/index.php?showtopic=160 Picture: Darren Warn: (0%) ![]() |
The Digidestined were given a new power by the Bone Knight, the power to Mode Change to become stronger
-You start off with no Mode Changes, the longer you RP the more you will gain. I will decide when you get them, not you! -The Mode Changes are set of predetermined transformations, you do not decide what it is. -Mode Changes are earned by being a long running member of the RP, once you have been on long enough you will be contacted. Then in the RP you character will be given the power by the Bone Knight. -You may never activate Mode Changes by yourself, even after you have attained them. They will come to your character when I decide so, you may not choose when to use them. You may however discreetly suggest in your characters post that it would be a good time to get your Mode Change. -Mode Changes give your Digimon a costume change based on the Mode with the design of your current evoloution, it does not change your Digimon's actual appearance or form, it just gives him a costume and new powers. -Mode Changes do not change your attacks, it may give you a few new attacks and allows you to perform your attacks in a new way depending on new weapons or items. -There are 6 Mode Changes Knight Mode Costume: Knight Suit of Armor Weapons/Items: Medievil Weapon & Shield Abilities:
Costume: Cowboy Clothes Weapons/Items: Two Pistols & Lasso Abilities:
Costume: Ninja Outfit Weapons/Items: None Abilities:
Costume: Pirate Garb Weapons/Items: None Abilities:
Costume: Karate Gi Weapons/Items: None Abilities:
Costume: Robotic Metal Skin Weapons/Items: None Abilities:
-Also note that Knight Mode and Western Mode can allow the user to ride Draekomon more effectively if Draekomon allows it. --------------------
![]() |
||
PyroWarriorZ ![]() |
Posted: Oct 3 2008, 04:47 PM
|
||
![]() Pyro Admin ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Leader Posts: 1892 Joined: 28-November 07 Member No.: 1 Age: 22 Gender: Male Digimon: http://pyroz.ipbfree.com/index.php?showtopic=58 Picture: Draekomon Pokemon: http://pyroz.ipbfree.com/index.php?showtopic=160 Picture: Darren Warn: (0%) ![]() |
When the time comes and you are unsure which you want to be your first Mode Change then you made do the quiz I made which will help determine which Mode Change best suits your personality. --------------------
![]() |
||
1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members:
![]() |
![]() ![]() |






















Script Execution time: 0.0591
10 queries used
GZIP Enabled